Options
:gl-active-attribute-max-length
:gl-active-attributes
:gl-active-texture
:gl-active-uniform-max-length
:gl-active-uniforms
:gl-aliased-line-width-range
:gl-aliased-point-size-range
:gl-alpha
:gl-alpha-bits
:gl-always
:gl-array-buffer
:gl-array-buffer-binding
:gl-attached-shaders
:gl-back
:gl-blend
:gl-blend-color
:gl-blend-dst-alpha
:gl-blend-dst-rgb
:gl-blend-equation
:gl-blend-equation-alpha
:gl-blend-equation-rgb
:gl-blend-src-alpha
:gl-blend-src-rgb
:gl-blue-bits
:gl-bool
:gl-bool-vec2
:gl-bool-vec3
:gl-bool-vec4
:gl-buffer-size
:gl-buffer-usage
:gl-byte
:gl-ccw
:gl-clamp-to-edge
:gl-color-attachment0
:gl-color-buffer-bit
:gl-color-clear-value
:gl-color-writemask
:gl-compile-status
:gl-compressed-texture-formats
:gl-constant-alpha
:gl-constant-color
:gl-coverage-buffer-bit-nv
:gl-cull-face
:gl-cull-face-mode
:gl-current-program
:gl-current-vertex-attrib
:gl-cw
:gl-decr
:gl-decr-wrap
:gl-delete-status
:gl-depth-attachment
:gl-depth-bits
:gl-depth-buffer-bit
:gl-depth-clear-value
:gl-depth-component
:gl-depth-component16
:gl-depth-func
:gl-depth-range
:gl-depth-test
:gl-depth-writemask
:gl-dither
:gl-dont-care
:gl-dst-alpha
:gl-dst-color
:gl-dynamic-draw
:gl-element-array-buffer
:gl-element-array-buffer-binding
:gl-equal
:gl-es-version-2-0
:gl-extensions
:gl-false
:gl-fastest
:gl-fixed
:gl-float
:gl-float-mat2
:gl-float-mat3
:gl-float-mat4
:gl-float-vec2
:gl-float-vec3
:gl-float-vec4
:gl-fragment-shader
:gl-framebuffer
:gl-framebuffer-attachment-object-name
:gl-framebuffer-attachment-object-type
:gl-framebuffer-attachment-texture-cube-map-face
:gl-framebuffer-attachment-texture-level
:gl-framebuffer-binding
:gl-framebuffer-complete
:gl-framebuffer-incomplete-attachment
:gl-framebuffer-incomplete-dimensions
:gl-framebuffer-incomplete-missing-attachment
:gl-framebuffer-unsupported
:gl-front
:gl-front-and-back
:gl-front-face
:gl-func-add
:gl-func-reverse-subtract
:gl-func-subtract
:gl-generate-mipmap
:gl-generate-mipmap-hint
:gl-gequal
:gl-greater
:gl-green-bits
:gl-high-float
:gl-high-int
:gl-implementation-color-read-format
:gl-implementation-color-read-type
:gl-incr
:gl-incr-wrap
:gl-info-log-length
:gl-int
:gl-int-vec2
:gl-int-vec3
:gl-int-vec4
:gl-invalid-enum
:gl-invalid-framebuffer-operation
:gl-invalid-operation
:gl-invalid-value
:gl-invert
:gl-keep
:gl-lequal
:gl-less
:gl-line-loop
:gl-line-strip
:gl-line-width
:gl-linear
:gl-linear-mipmap-linear
:gl-linear-mipmap-nearest
:gl-lines
:gl-link-status
:gl-low-float
:gl-low-int
:gl-luminance
:gl-luminance-alpha
:gl-max-combined-texture-image-units
:gl-max-cube-map-texture-size
:gl-max-fragment-uniform-vectors
:gl-max-renderbuffer-size
:gl-max-texture-image-units
:gl-max-texture-max-anisotropy-ext
:gl-max-texture-size
:gl-max-texture-units
:gl-max-varying-vectors
:gl-max-vertex-attribs
:gl-max-vertex-texture-image-units
:gl-max-vertex-uniform-vectors
:gl-max-viewport-dims
:gl-medium-float
:gl-medium-int
:gl-mirrored-repeat
:gl-nearest
:gl-nearest-mipmap-linear
:gl-nearest-mipmap-nearest
:gl-never
:gl-nicest
:gl-no-error
:gl-none
:gl-notequal
:gl-num-compressed-texture-formats
:gl-num-shader-binary-formats
:gl-one
:gl-one-minus-constant-alpha
:gl-one-minus-constant-color
:gl-one-minus-dst-alpha
:gl-one-minus-dst-color
:gl-one-minus-src-alpha
:gl-one-minus-src-color
:gl-out-of-memory
:gl-pack-alignment
:gl-points
:gl-polygon-offset-factor
:gl-polygon-offset-fill
:gl-polygon-offset-units
:gl-red-bits
:gl-renderbuffer
:gl-renderbuffer-alpha-size
:gl-renderbuffer-binding
:gl-renderbuffer-blue-size
:gl-renderbuffer-depth-size
:gl-renderbuffer-green-size
:gl-renderbuffer-height
:gl-renderbuffer-internal-format
:gl-renderbuffer-red-size
:gl-renderbuffer-stencil-size
:gl-renderbuffer-width
:gl-renderer
:gl-repeat
:gl-replace
:gl-rgb
:gl-rgb5-a1
:gl-rgb565
:gl-rgba
:gl-rgba4
:gl-sample-alpha-to-coverage
:gl-sample-buffers
:gl-sample-coverage
:gl-sample-coverage-invert
:gl-sample-coverage-value
:gl-sampler-2d
:gl-sampler-cube
:gl-samples
:gl-scissor-box
:gl-scissor-test
:gl-shader-binary-formats
:gl-shader-compiler
:gl-shader-source-length
:gl-shader-type
:gl-shading-language-version
:gl-short
:gl-src-alpha
:gl-src-alpha-saturate
:gl-src-color
:gl-static-draw
:gl-stencil-attachment
:gl-stencil-back-fail
:gl-stencil-back-func
:gl-stencil-back-pass-depth-fail
:gl-stencil-back-pass-depth-pass
:gl-stencil-back-ref
:gl-stencil-back-value-mask
:gl-stencil-back-writemask
:gl-stencil-bits
:gl-stencil-buffer-bit
:gl-stencil-clear-value
:gl-stencil-fail
:gl-stencil-func
:gl-stencil-index
:gl-stencil-index8
:gl-stencil-pass-depth-fail
:gl-stencil-pass-depth-pass
:gl-stencil-ref
:gl-stencil-test
:gl-stencil-value-mask
:gl-stencil-writemask
:gl-stream-draw
:gl-subpixel-bits
:gl-texture
:gl-texture-2d
:gl-texture-binding-2d
:gl-texture-binding-cube-map
:gl-texture-cube-map
:gl-texture-cube-map-negative-x
:gl-texture-cube-map-negative-y
:gl-texture-cube-map-negative-z
:gl-texture-cube-map-positive-x
:gl-texture-cube-map-positive-y
:gl-texture-cube-map-positive-z
:gl-texture-mag-filter
:gl-texture-max-anisotropy-ext
:gl-texture-min-filter
:gl-texture-wrap-s
:gl-texture-wrap-t
:gl-texture0
:gl-texture1
:gl-texture10
:gl-texture11
:gl-texture12
:gl-texture13
:gl-texture14
:gl-texture15
:gl-texture16
:gl-texture17
:gl-texture18
:gl-texture19
:gl-texture2
:gl-texture20
:gl-texture21
:gl-texture22
:gl-texture23
:gl-texture24
:gl-texture25
:gl-texture26
:gl-texture27
:gl-texture28
:gl-texture29
:gl-texture3
:gl-texture30
:gl-texture31
:gl-texture4
:gl-texture5
:gl-texture6
:gl-texture7
:gl-texture8
:gl-texture9
:gl-triangle-fan
:gl-triangle-strip
:gl-triangles
:gl-true
:gl-unpack-alignment
:gl-unsigned-byte
:gl-unsigned-int
:gl-unsigned-short
:gl-unsigned-short-4-4-4-4
:gl-unsigned-short-5-5-5-1
:gl-unsigned-short-5-6-5
:gl-validate-status
:gl-vendor
:gl-version
:gl-vertex-attrib-array-buffer-binding
:gl-vertex-attrib-array-enabled
:gl-vertex-attrib-array-normalized
:gl-vertex-attrib-array-pointer
:gl-vertex-attrib-array-size
:gl-vertex-attrib-array-stride
:gl-vertex-attrib-array-type
:gl-vertex-program-point-size
:gl-vertex-shader
:gl-viewport
:gl-zero
Source
(defmacro gl [k] (u/gdx-field :graphics :GL20 (u/key->upper k)))