Sets a global asset manager, which will keep track of objects that need to be manually disposed, such as texture entities and pixmap objects. The asset manager will then allow you to dispose them all at once.

; create an asset manager
(defonce manager (asset-manager))
; set it to be used by play-clj
(set-asset-manager! manager)
; dispose all assets at once
(asset-manager! manager :clear)
Source
(defn set-asset-manager!
  [am]
  (intern 'play-clj.utils '*asset-manager* am))