(play-cljc.gl.core/render
 game
 (->
  entity
  (assoc
   :clear
   {:color [1 1 1 1], :depth 1}
   :viewport
   {:x 0, :y 0, :width game-width, :height game-height})
  (play-cljc.transforms/project
   (play-cljc.math/deg->rad 60)
   (/ game-width game-height)
   1
   2000)
  (play-cljc.transforms/translate cx cy -150)
  (play-cljc.transforms/rotate (play-cljc.math/deg->rad 180) :x)
  (play-cljc.transforms/rotate 0 :y)
  (play-cljc.transforms/rotate 0 :z)))