(play-cljc.gl.core/render
game
(->
entity
(assoc
:clear
{:color [1 1 1 1], :depth 1}
:viewport
{:x 0, :y 0, :width game-width, :height game-height})
(play-cljc.transforms/project
(play-cljc.math/deg->rad 60)
(/ game-width game-height)
1
2000)
(play-cljc.transforms/translate 0 0 -360)
(play-cljc.transforms/rotate rx :x)
(play-cljc.transforms/rotate ry :y)
(play-cljc.transforms/rotate rz :z)))