(play-cljc.gl.core/render
game
(->
entity
(assoc
:clear
{:color [1 1 1 1], :depth 1}
:viewport
{:x 0, :y 0, :width game-width, :height game-height})
(play-cljc.transforms/project 0 game-width game-height 0 400 -400)
(play-cljc.transforms/translate x y 0)
(play-cljc.transforms/rotate (play-cljc.math/deg->rad 40) :x)
(play-cljc.transforms/rotate (play-cljc.math/deg->rad 25) :y)
(play-cljc.transforms/rotate (play-cljc.math/deg->rad 325) :z)))