(create-program game v-source f-source)

Source

(defn create-program [game v-source f-source] (let [vertex-shader (create-shader game (gl game VERTEX_SHADER) v-source) fragment-shader (create-shader game (gl game FRAGMENT_SHADER) f-source) program (gl game createProgram)] (gl game attachShader program vertex-shader) (gl game attachShader program fragment-shader) (gl game linkProgram program) (gl game deleteShader vertex-shader) (gl game deleteShader fragment-shader) (if #?(:clj (= (gl game TRUE) (gl game getProgrami program (gl game LINK_STATUS))) :cljs (gl game getProgramParameter program (gl game LINK_STATUS))) program (throw (ex-info (gl game getProgramInfoLog program) {})))))